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AlphaBeta Labs
Proof

P2 UE Governed Engine Proof

A governed Unreal Engine lane showing build, smoke consume, package preview, promoted consumption, and refusal-aware behavior in a public-safe form.

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What was demonstrated

The Unreal Engine lane completed build/promotion, smoke consume on promoted input, package preview, and promoted consumption, while refusing unpromoted input under the same governed flow.

Why it matters

This is stronger than a basic engine integration claim. It shows the lane can govern execution, packaging, and downstream consumption with explicit refusal boundaries instead of assuming every artifact should pass forward.

Governance / verification posture
  • Promoted inputs pass build, smoke, package, and consumption checks.
  • Unpromoted inputs are expected to refuse rather than silently continue.
  • Hash manifests and stage structure support auditability without exposing raw internals publicly.
Public-safe artifact

Stage outcome summary

  • Build / promote: pass
  • Smoke consume promoted: pass
  • Package preview: pass
  • Consume promoted: pass
  • Refuse unpromoted: enforced

Governed lane view

  • Promotion-aware engine execution
  • Consumption checks on promoted artifacts
  • Explicit refusal for unpromoted inputs
What is intentionally omitted
  • Internal project paths, raw smoke reports, and private run roots.
  • Engine-specific internal implementation details not needed for public diligence.
  • Raw logs and hash files that remain internal evidence.
Related proof / milestone links
Proof overview P2 UE milestone